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Re: *~ minihacks ~*

Posted: Mon Aug 08, 2016 8:11 am
by Pinkpanther01
Blu-Ray wrote:
luckytyphlosion wrote:Pokémon Red/Blue with many optimizations to make menus, text mashing, loading times, etc. faster.

Red
Blue

Hopefully there aren't any bugs left =P.
The links to this fastmenu hack are dead. Would you mind reuploading them? :)
I have the red/blue fastmenu ROMS, I don't know the best way to make a link but I can e-mail it to you if you ask me. Just message me or reply to this and I'll send anyone a copy (Until the links get fixed)

Re: *~ minihacks ~*

Posted: Tue Aug 09, 2016 12:52 am
by Glitchhaks
Can someone make a rom hack where there is only gen 2 hm usage. I use an android emulator and tend to move in the wrong direction sometimes because it's touchscreen. Before anyone says there is a rom of that, I would like all other aspects that were added other than the hm usage removed. To anyone who makes this I'd be very grateful.

Re: *~ minihacks ~*

Posted: Fri Aug 12, 2016 4:24 pm
by Blu-Ray
Dabomstew wrote:Crystal Speedchoice latest version (v3.2 right now): link

Basically fastmenu for Crystal but better Kappa

Changelog:
v3.2 - Added Pikalax's fast HP bars patch
v3.1 - First release to forums
Thank you for this :) I had an annoying bug with max range trainers though, where the rival in Burnt Tower sees the player and walks up to them, but has no message, and the game is locked up. If you could fix that it would be cool, otherwise, just put up a warning, since it's quite annoying if you don't save before that point and have to go back to the previous save :)

Re: *~ minihacks ~*

Posted: Sat Aug 13, 2016 4:25 pm
by EpicFail
Blu-Ray wrote: Thank you for this :) I had an annoying bug with max range trainers though, where the rival in Burnt Tower sees the player and walks up to them, but has no message, and the game is locked up. If you could fix that it would be cool, otherwise, just put up a warning, since it's quite annoying if you don't save before that point and have to go back to the previous save :)
I'm pretty sure that the rival issue may be unfixable, but I'm not sure. A thing I do know about it is that the rival has trainer vision normally, but you wouldn't encounter this in the normal games because of how the trainer vision isn't enough to crash your game. It's extremely deadly when you enable "spinner hell (or "spinner why")" and "max vision," as you would have to try to not get encountered by him.

For now, don't enable max vision without spinner hell mode, unless you had spinner hell mode on, which makes this a different story. FrankerZ

Re: *~ minihacks ~*

Posted: Sun Aug 14, 2016 12:07 am
by Dabomstew
Released speedchoice 3.3 to fix that bug and also randomizer compatibility.

Re: *~ minihacks ~*

Posted: Thu Aug 18, 2016 10:19 am
by Blu-Ray
Dabomstew wrote:Released speedchoice 3.3 to fix that bug and also randomizer compatibility.
That's awesome! Thanks! :D

Re: *~ minihacks ~*

Posted: Thu Aug 18, 2016 3:31 pm
by Blu-Ray
The disassembly makes hacks so easy! I thought I was going to spend a couple of hours trying to get expless crystal to work, but it turns out I just needed to remove some lines and it all worked brilliantly! Here's a link if anyone's interested:

expless-crystal

Re: *~ minihacks ~*

Posted: Tue Aug 23, 2016 3:35 am
by luckytyphlosion
Moving Pokemorphs to minihacks for centralization.

Pokemorphs

UNSTABLE:
  • Don't talk to old man (very old bug)
Latest Version: v0.81
Red
Blue

Older versions: (ask me in twitch chat/pm/discord/etc.) and I'll implement them

Suggestion Box

Changelog

Re: *~ minihacks ~*

Posted: Tue Aug 23, 2016 3:36 am
by luckytyphlosion
Bumping for link update (finally got motivation as a twitch streamer with sub noticed my chaos rom and played it).

Links to hacks I still care about:
- Acid Trip
- Fastmenu
- Cena ROM
- Hombone
- Chaos
- Pokemorphs

Re: *~ minihacks ~*

Posted: Wed Aug 24, 2016 1:56 am
by piapwns
Pokemon Blue / Red WTF edition

Changes:
- Pokemon Fainting results in fainted Pokemon being replaced with new random Pokemon that is also fainted
- Healing at Pokemon Center results in entire party being randomized
- Can only heal once per battle
- Seems to be randomizer Compatible

Links: Blue Red

Re: *~ minihacks ~*

Posted: Wed Aug 24, 2016 10:28 pm
by Pinkpanther01
piapwns wrote:Pokemon Blue / Red WTF edition

Changes:
- Pokemon Fainting results in fainted Pokemon being replaced with new random Pokemon that is also fainted
- Healing at Pokemon Center results in entire party being randomized
- Can only heal once per battle
- Seems to be randomizer Compatible

Links: Blue Red
Was trying this out and the center do randomize the pokemon but not all of them, is that just part of it or is this an error?

Re: *~ minihacks ~*

Posted: Mon Jan 16, 2017 10:28 pm
by Glitchhaks
I am requesting a mini hack of crystal with a debug menu like in prism or an ips file adding the menu

Re: *~ minihacks ~*

Posted: Sun Sep 17, 2017 3:11 am
by gifvex
Image

Pokemon Crystal - Random Battle Tower
pokecrystal-rbt.zip

Image

Pokemon Yellow - Cerberus
pokeyellow-cerberus.zip

Re: *~ minihacks ~*

Posted: Thu Nov 30, 2017 12:53 pm
by Lunos
Dabomstew wrote:
Wed Jan 13, 2016 1:48 pm
EpicFail wrote:Are there going to be minihacks for generations after 1 and 2? Just wondering.
Gen1 and Gen2 have really awesome disassemblies that let us make these kind of hacks very easily. Whilst gen3-5 hacking in general is obviously a thing, code hacking is much more difficult and inconvenient for us due to the lack of an equivalent to the disassemblies. So in other words, no there probably won't be many, at least in the near future.
Is that still the case? Pokeruby has come a really long way, it is currently around 60% completed or so.

Re: *~ minihacks ~*

Posted: Wed Jan 24, 2018 12:29 am
by Maijin Vegeta
Hey i really like this stuff, i'd like to see a fire red online randomizer! Please do it, it'll be a dream come true. Also please make a Red hack of chaos cause the link doesn't work.