Quazi-less Emerald

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roushmore917
Schoolkid
Posts: 40
Joined: Thu Jul 31, 2014 8:14 am

Quazi-less Emerald

Post by roushmore917 » Sun May 24, 2015 12:56 pm

I've been toying with this idea for quite some time, namely for an upcoming fun-run I wanted to do with emerald "catch all the possibles" run (because I'd dupe the masterball), and I finally did some calcs that make this stuff possible.

Couple of things to note before you start jawing off at me...

1. I have NOT done any timing things to this point (these are all theoretical notes at this point, based only on mathematical observations)

2. Yes, I do grab Ice Beam (wastes a TON of time, but the extra Rare Candy helps with Wallace)

3. These strats still have a ton of potential risk to them (due to about 3 of the pokes you are pretty much REQUIRED to set up on)

4. To me, this potential route seems like a lot of fun.

With these things in mind (I'll probably edit this post with other thoughts that come up as I go), here is the link: http://pastebin.com/FUTJRUBb

Read it, absorb it, question it, critique it, and get back to me on thoughts.

Main question: does it seem like fun to you?

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7hryne
Bug Catcher
Posts: 21
Joined: Tue May 26, 2015 12:00 pm

Re: Quazi-less Emerald

Post by 7hryne » Tue May 26, 2015 12:01 pm

Well, I read it at work (yh I know it's bad) but it seems to be a really funny route ! Im gonna check it in details once back at home =)

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