Pokemon Gold/Silver Category Rules

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Keizaron
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Posts: 272
Joined: Wed Jul 16, 2014 6:13 pm
Location: Spokane, WA
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Pokemon Gold/Silver Category Rules

Post by Keizaron » Thu Feb 09, 2017 7:35 am

Any% Glitchless (ENG)
  • Timing is by RTA, where timer starts at New Game and ends as the last textbox is cleared after Red is defeated.
  • Saving and quitting (S + Q) is allowed.
  • Runs must be done on English version.
  • Resetting at the credits after the Elite Four is allowed.
  • Using a Poké Doll on the shiny Gyarados is allowed.
  • Glitches are not allowed.
  • The Super Game Boy peripheral for the SNES runs at an inaccurate framerate, and is therefore banned. Super Game Boy 2 is allowed, however.
  • All variants of Game Boy Tower have inaccurate emulation, and are therefore banned.
  • The only allowed emulator is the latest release of Gambatte-Speedrun with a GBC bios image.
  • All other emulators are banned.
  • Emulator times do not qualify for "WR".
  • If using emulator, using save states and speedup for any reason (including reaching the New Game screen faster) is not allowed.
  • Using emulator to create custom palettes that are not usable on any kind of official console is not allowed.
  • If using emulator, you must do one of the following to prove your run is using the correct emulator:
    1. Hard reset the emulator using Ctrl-R or the menu option before the start of every individual attempt, and include the footage of that reset in your run submission video
    2. Capture the entire emulator including the window border for the submitted video. An example can be seen here:
      Image

Keizaron
Site Admin
Posts: 272
Joined: Wed Jul 16, 2014 6:13 pm
Location: Spokane, WA
Contact:

Re: Pokemon Gold/Silver Category Rules

Post by Keizaron » Thu Feb 09, 2017 7:37 am

Any% (ENG)
  • Timing is by RTA, where timer starts at New Game and ends as the last textbox is cleared after Red is defeated.
  • Saving and quitting (S + Q) is allowed.
  • Runs must be done on English version.
  • The Super Game Boy peripheral for the SNES runs at an inaccurate framerate, and is therefore banned. Super Game Boy 2 is allowed, however.
  • All variants of Game Boy Tower have inaccurate emulation, and are therefore banned.
  • The only allowed emulator is the latest release of Gambatte-Speedrun with a GBC bios image.
  • All other emulators are banned.
  • Emulator times do not qualify for "WR".
  • If using emulator, using save states and speedup for any reason (including reaching the New Game screen faster) is not allowed.
  • Using emulator to create custom palettes that are not usable on any kind of official console is not allowed.
  • If using emulator, you must do one of the following to prove your run is using the correct emulator:
    1. Hard reset the emulator using Ctrl-R or the menu option before the start of every individual attempt, and include the footage of that reset in your run submission video
    2. Capture the entire emulator including the window border for the submitted video. An example can be seen here:
      Image

Keizaron
Site Admin
Posts: 272
Joined: Wed Jul 16, 2014 6:13 pm
Location: Spokane, WA
Contact:

Re: Pokemon Gold/Silver Category Rules

Post by Keizaron » Wed Mar 15, 2017 12:34 am

Any% Glitchless to Red (JPN)
  • Timing is by RTA, where timer starts at New Game and ends when THE END is shown after defeating Red.
  • Saving and quitting (S + Q) is allowed.
  • Runs must be done on Japanese version.
  • Resetting at the credits after the Elite Four is allowed.
  • Using a Poké Doll on the shiny Gyarados is allowed.
  • Glitches are not allowed.
  • The Super Game Boy peripheral for the SNES is allowed.
  • The Super Game Boy 2 peripheral for the SNES is allowed.
  • All variants of Game Boy Tower are allowed.
  • The only allowed emulator is the latest release of Gambatte-Speedrun with a GBC bios image.
  • All other emulators are banned.
  • Emulator times do not qualify for "NR".
  • If using emulator, using save states and speedup for any reason (including reaching the New Game screen faster) is not allowed.
  • Using emulator to create custom palettes that are not usable on any kind of official console is not allowed.
  • If using emulator, you must do one of the following to prove your run is using the correct emulator:
    1. Hard reset the emulator using Ctrl-R or the menu option before the start of every individual attempt, and include the footage of that reset in your run submission video
    2. Capture the entire emulator including the window border for the submitted video. An example can be seen here:
      Image

Keizaron
Site Admin
Posts: 272
Joined: Wed Jul 16, 2014 6:13 pm
Location: Spokane, WA
Contact:

Re: Pokemon Gold/Silver Category Rules

Post by Keizaron » Wed Mar 15, 2017 12:34 am

Any% Glitchless to Lance (JPN)
  • Timing is by RTA, where timer starts at New Game and ends when THE END is shown after entering the Hall of Fame.
  • Saving and quitting (S + Q) is allowed.
  • Runs must be done on Japanese version.
  • Using a Poké Doll on the shiny Gyarados is allowed.
  • Glitches are not allowed.
  • The Super Game Boy peripheral for the SNES is allowed.
  • The Super Game Boy 2 peripheral for the SNES is allowed.
  • All variants of Game Boy Tower are allowed.
  • The only allowed emulator is the latest release of Gambatte-Speedrun with a GBC bios image.
  • All other emulators are banned.
  • Emulator times do not qualify for "NR".
  • If using emulator, using save states and speedup for any reason (including reaching the New Game screen faster) is not allowed.
  • Using emulator to create custom palettes that are not usable on any kind of official console is not allowed.
  • If using emulator, you must do one of the following to prove your run is using the correct emulator:
    1. Hard reset the emulator using Ctrl-R or the menu option before the start of every individual attempt, and include the footage of that reset in your run submission video
    2. Capture the entire emulator including the window border for the submitted video. An example can be seen here:
      Image

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