Search found 90 matches

by Sanqui
Sun Jul 02, 2017 11:06 am
Forum: Randomizers and Rom Hacks
Topic: State of the Sanqui Randomizer
Replies: 14
Views: 7135

Re: State of the Sanqui Randomizer

Ok, yeah I saw that before but it doesn't have newer generation pokemon like yours does. I'm almost done batch processing the sprites from every pokemon game to the format that red can use. Not all look good, but I made a graph so I can select the best ones. If I continue this, I'll probably end up...
by Sanqui
Fri Jun 30, 2017 6:52 am
Forum: Randomizers and Rom Hacks
Topic: State of the Sanqui Randomizer
Replies: 14
Views: 7135

Re: State of the Sanqui Randomizer

I've got the working directory set up with all the sources but it seems the randomizer races I watch don't use yours anymore and I can't seem to figure out which one they are using. The one they use includes a instant text box, like you can basically skip all the text, unlike the instant text optio...
by Sanqui
Thu Jun 29, 2017 6:38 pm
Forum: Randomizers and Rom Hacks
Topic: State of the Sanqui Randomizer
Replies: 14
Views: 7135

Re: State of the Sanqui Randomizer

Hi knuxyl, thanks for your interest! As I mentioned in the original post, the sprites are downloaded by the convert_sprites.sh script in the online-randomizer repository. I only ask that when you use the sprites you give credit to all the artists I list on my site. I've done many changes to the orig...
by Sanqui
Wed Nov 09, 2016 2:11 pm
Forum: Randomizers and Rom Hacks
Topic: State of the Sanqui Randomizer
Replies: 14
Views: 7135

Re: State of the Sanqui Randomizer

Hey hey look I've released the source.
by Sanqui
Mon Oct 17, 2016 8:36 pm
Forum: Randomizers and Rom Hacks
Topic: State of the Sanqui Randomizer
Replies: 14
Views: 7135

State of the Sanqui Randomizer

Hi! I made the Online Pokémon randomizer like two years ago at this point. Unfortunately, I haven't brought myself to work on it in a long time, which I feel really bad about. If anybody is perhaps interested in taking over or maintaining it, here's everything you need to know. State of the Randomiz...
by Sanqui
Sun Nov 22, 2015 12:48 pm
Forum: Feedback and Suggestions
Topic: Clarity on criteria for determining official categories
Replies: 31
Views: 3355

Re: Clarity on criteria for determining official categories

Gonna note here that the barrier of entry for Challenge Mode is pretty high... You need White 2 and you need access to a second DS and a Black 2 cartridge with a beaten game.
by Sanqui
Mon Nov 02, 2015 10:05 pm
Forum: Policy Changes
Topic: Bike Shop Instant Text Discussion/Ruling
Replies: 38
Views: 9047

Re: Bike Shop Instant Text Discussion/Ruling

Possibly unpopular/niche opinion incoming. My definition of a glitch is undefined behavior. This is distinct from bugs. Glitches may happen as a result of a bug, but there are also bugs that do not result in any glitches. Redbar is such an example, as long as other mechanics, such as Gen 1 miss and ...
by Sanqui
Mon Sep 21, 2015 9:01 am
Forum: Social Media
Topic: Official PSR Discord Channel
Replies: 11
Views: 11674

Re: Official PSR Discord Channel

I give up. Please Discord me.
by Sanqui
Sun Sep 13, 2015 10:02 am
Forum: Randomizers and Rom Hacks
Topic: *~ minihacks ~*
Replies: 111
Views: 27536

Re: *~ minihacks ~*

TheNexLP wrote:Can you create a Hack for me
Of course! Who would you like the starters to be? The gym leaders? Should there be all new maps? I can't wait to work on this hack!
by Sanqui
Mon Aug 31, 2015 12:21 pm
Forum: Policy Changes
Topic: Emulators that must be banned
Replies: 27
Views: 10554

Re: Emulators that must be banned

I believe it affects both. I'm not sure how significant the delays are, though. Could just be a few seconds over the course of the entire run.
by Sanqui
Sun Aug 30, 2015 6:41 pm
Forum: Policy Changes
Topic: Emulators that must be banned
Replies: 27
Views: 10554

Re: Emulators that must be banned

SGB2 ought to be fine, just keep in mind you're losing time due to the palette change delays.
by Sanqui
Mon Jun 22, 2015 8:06 pm
Forum: Policy Changes
Topic: Hard resets in runs and DMG mode on CGB games
Replies: 2
Views: 871

Re: Hard resets in runs and DMG mode on CGB games

In my opinion... Hard resets should be allowed in emulators when provided with a bootrom ("BIOS"). While there is a slight time save since it's a single press and not two (on hardware, you need to flip the switch back and forth), that probably falls in the same category as the different input method...
by Sanqui
Mon Jun 22, 2015 7:58 pm
Forum: Policy Changes
Topic: Emulators that must be banned
Replies: 27
Views: 10554

Re: Emulators that must be banned

I believe VBA-M doesn't have a faster frame rate, but haas inaccurae bios function speeds, which speeds up loading. Bizhawk uses an older, forked Gambatte core. It's a little absurd, I believe they haven't contributed their changes back upstream. So it's confusing what has been fixed and what hasn't.
by Sanqui
Sat Jun 20, 2015 4:42 pm
Forum: Policy Changes
Topic: Emulators that must be banned
Replies: 27
Views: 10554

Re: Emulators that must be banned

I seem to remember that the Stadium emulator isn't cycle accurate - certain Pokémon sprites take a different time to decompress. Can't confirm offhand though
by Sanqui
Fri Jun 12, 2015 2:16 pm
Forum: Randomizers and Rom Hacks
Topic: Sanqui's randomizer
Replies: 44
Views: 23527

Re: Sanqui's randomizer

Yeah, sorry, my server is down at the moment. It's super annoying to me too. I'll probably get an actual VPS for my stuff, including the randomizer, soon.
by Sanqui
Sun May 24, 2015 4:55 pm
Forum: Social Nonsense
Topic: The Ballad of Yolocoin
Replies: 5
Views: 1024

Re: The Ballad of Yolocoin

Thank you for the amazing song. Allow me to share some memorable yolocoin moments with everybody. http://sanqui.sweb.cz/screen/2015-05-23T01:27:16-Selection.png http://sanqui.sweb.cz/screen/2015-05-23T02:33:43-Selection.png http://sanqui.sweb.cz/screen/2015-05-23T14:45:23-Selection.png http://sanqui...
by Sanqui
Sat Feb 21, 2015 10:42 pm
Forum: Randomizers and Rom Hacks
Topic: Sanqui's randomizer
Replies: 44
Views: 23527

Re: Sanqui's randomizer

Sabertoothtigerz wrote:Is there any work being done to make this randomizer operational for pokemon gold/silver/crystal and that adds 721?
Not much at the moment. We're still working on collecting sprites. It's not going to be ready for a few months.
Interested spriters are welcome to contact me :)
by Sanqui
Fri Jan 30, 2015 10:58 am
Forum: Generation 2
Topic: Simple Questions & Answers
Replies: 14
Views: 227817

Re: Simple Questions & Answers

If you didn't figure it out yourself yet, .asm files are just text files at their heart, much like most other program source code files. So anything like Notepad will open them (but preferably something a little better like Notepad++, assuming you're on Windows anyway) Actually, I fear Notepad won'...
by Sanqui
Tue Dec 16, 2014 9:49 am
Forum: Randomizers and Rom Hacks
Topic: Sanqui's randomizer
Replies: 44
Views: 23527

Re: Sanqui's randomizer

Also, when I went to fight snorlax, I played the pokeflute but didn't battle it and it still went away. Do you know what causes that? That's strange, I can battle Snorlax in my testing. Can you please give me your ROM filename? Hold on, reproduced... Rejoice, Snorlax has been fixed. Instead of rand...
by Sanqui
Mon Dec 15, 2014 8:48 pm
Forum: Randomizers and Rom Hacks
Topic: Sanqui's randomizer
Replies: 44
Views: 23527

Re: Sanqui's randomizer

Here's a fun thing I've come across playing through with the race preset. I'm assuming this only happens with randomized sprites, but in pokemon tower, after defeating the first rocket, the sprite disappears instead of walking offscreen and the game softlocks. Just a heads up in case you find a way...
by Sanqui
Mon Dec 01, 2014 8:03 pm
Forum: Events
Topic: Red/Blue 150 co-op glitchless
Replies: 22
Views: 3803

Re: Red/Blue 150 co-op glitchless run on Friday

beware says that if you're going to test with bgb 1.5 and try to reproduce the link problems, he'd need a savestate before the bad transfer happens. He'd like to know if the glitches are caused by a long runtime of bgb, or if they also happen if starting bgb over and continuing. EDIT: Also, you said...
by Sanqui
Sat Nov 29, 2014 10:19 pm
Forum: Events
Topic: Red/Blue 150 co-op glitchless
Replies: 22
Views: 3803

Re: Red/Blue 150 co-op glitchless run on Friday

Hey, do you guys have some saves of a bgb run before or after a glitched trade? Also, which version did you use? beware, the developer, would like to have a look at it and fix it.
by Sanqui
Thu Nov 13, 2014 7:58 pm
Forum: Generation 1
Topic: Fast scrolling tutorial
Replies: 2
Views: 1261

Re: Fast scrolling tutorial

Wow.. I honestly did not even know you can hold down in the item menu. I always just mashed down or up.
by Sanqui
Sun Nov 09, 2014 6:53 pm
Forum: Randomizers and Rom Hacks
Topic: Sanqui's randomizer
Replies: 44
Views: 23527

Re: Sanqui's randomizer

So I did randomized soundtracks and I think it sounds really good FrankerZ

I also want to do random Blaine questions. In case anybody has some good ideas for yes/no trivia of Pokémon speedrunning or just Pokémon games in general, feel free to share with me by PM (not in this topic)!

Go to advanced search